Brewers
The Fishermen picked both Corsair and Kraken, and with two fairly easy to hit targets I decided to use Stave.Tapper
Scum
Friday
Spigot
Stave
Stoker
Plot Cards: Brace for Impact, Heroic Landing, Sic'Em
Fishermen
Corsair
Salt
Angel
Greyscales
Kraken
Siren
Grayscales kicks.
Round 1
My plan is to kick the ball back and forth, generate momentum, get Tapper forward and ready for the mêlée.
Corsait drags in Tapper, but fish are fish and minimal damage is dealt. I am happy, Tapper is in the perfect position to start dishing out the pain next turn.
Round 2
Kraken is taken down to half health.
Greyscales grabs the ball off Scum, and gets into position to score next turn. There isn't really much I can do about it, with my lack of 2" reach.
Round 3
Tapper: 5, Scum: 1, Friday: 2, Spigot: 2, Stoker: 2, Stave: 0Siren gets beat up in the center scrum. Greyscales darts forward, taps it in, and dodges back.
The ball the gets passed up to Friday who also scores.
Round 4
Tapper gets 6 influence, he takes out Kraken and moves over to beat up Siren, who ends up being taken out. 12-6 to the Brewers!
Post Mortem
Greyscales is hard to handle, with his 2" reach and unpredictable movement. I think that I should use Hooper against the Fish, just so I have another reach option.
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