tirsdag 21. november 2017

Guild Ball (#37): Shark vs Tapper

My old friend Tomas has not played in a while, but today he removed his Brewers from storage!

Fishermen


Just trying the same list as last time again.

Shark
Tentacles
Greyscales
Hag
Jax
Siren

Brewers


The starter, but swapping Stave for PintPot (good call against Shark...)


Tapper
Scum
Friday
Hooper
PintPot
Spigot


Friday kicks and it goes pretty wide.

Turn 1

Shark: 4, Tentacles: 1, Greyscales: 1, Hag: 2, Jac: 2, Siren: 3

I think not giving Greyscales 2 so he could run and dodge was a mistake. Hag did not need 2 influence here.





Shark has no problem retrieving it, though. Next time I should have Siren on the flank, so I don't have to go with Shark first, removing my turn 1 goal threat. The ball gets passed along the line, ending at Greyscales.

Round 2


I am 3 momentup up, and win the initiative.

Shark: 4, Tentacles: 1, Greyscales: 4, Hag: 0, Jac: 1, Siren: 3





Greyscales builds momentum off PintPot and scores. 4-0 to the Fishermen!




The ball is passed up the field, and Scum charges and Hamstrings Shark. Even so, he is able to Quick Time himself and grab the ball off Spigot.

Turn 3





Shark charges Tapper and bounces off him, scoring another goal! 8-0 to the Fishermen.




The ball is kicked out to Tapper who moves up and kicks it in. 8-4 to the Fishermen.




The ball is kicked out to Jac, who passes it to Greyscales, who I had been smart enough to give a single influence. He taps it in. 12-4 to the Fishermen!


Port Mortem


Tomas had not played against the Fishermen before, and he was unprepared for their extreme mobility. I think that the Brewers have to kill the ball, if they can, and force some brawling, because out-footballing the fish is not easy!


mandag 20. november 2017

Guild Ball (#36): Shark vs Honour

Stopped by Outland for a couple of games. First game is versus the Masons, piloted by Manuel!

I forgot to print out my game note sheets this time, so I have a bit less info.

Fishermen


Trying out my newly painted miniatures!

Shark
Tentacles
Greyscales
Hag
Jax
Siren

Masons


Honour
Wrecker
Brick
Flint
Mallet
Tower


I get to kick. The Masons deploy super skewed so I try a pretty aggressive kick to the left, unfortunately none of the scatters are good, so he can get the ball.


Turn 1


Shark: 6, Tentacles: 0, Greyscales: 2, Jac: 1, Hag: 1, Siren: 3




I wait with Siren and Shark for the two last activations, which makes the Masons pretty paranoid. The ball is kept far back on Flint.

Siren first pulls in the wrecking ball, I did not check the card and all Siren's attacks do nothing. 3 dice against 3 armor is pretty pointless.

Being far back does not stop a 6 influence Shark from doing Shark things, so he charges and pingpongs off Brick, dodges straight through everyone, gets a bunch of momentum and snatches the ball from Pretty Boy. Yeah, I had watched the SteamCon streams this weekend and got pretty good instruction on how this works!


Turn 2


Shark: 6, Tentacles: 1, Greyscales: 3, Siren: 3


The plan here is to score first with Shark, and see if I can get the ball of the Masons again with Siren or Greyscales. The one on Tentacles is for blinding a choice target in the second activation.





Go go Sharky boy!




I make a mistake here by not walking Shark into safety before scoring, I forgot that the activation ends. 4-0 to the Fishermen!




Tentacles moves up and blinds a very, very sad Honour.




Turn 3


I am unable to get he ball back, though, Flint gets through and scores. 4-4!




Siren is taken out. The ball is passed up the pitch on the left side, Jac scores. 8-6 to the Fishermen!




Turn 4





The ball ends up with Brick...




Shark grabs the ball off Brick and scores the last and final goal!





Final result: 12-4 to the Fishermen.


Post Mortem



I think the Mason deployment was poor, I could have really punished it with a more lucky scatter.


It was a very dynamic game, there was a lot of Flint grabbing the ball back nested inside this, unfortunately my notes were lacking so I can't do exact play-by-play, sorry about that.


Having Siren there was excellent, she is such a great threat for getting the ball off the Masons.


I think that with both of us going for football I have an edge here. The Fishermen are quite simply better at grabbing and scoring than this Masons list. Possible he should have focused on getting a couple of takeouts, because it is very hard for him to win on scoring after I land the first goal. Still, it was a hard fought game!


fredag 17. november 2017

Guild Ball: The Fishermen's Guild is fully painted!

I got the Fishermen's Guild done! I went for a fairly uniform palette with this guild. The blue color is the lovely P3 Arcane Blue, and I also repeated P3 Sunburst Yellow on most of the models.




Tentacles was fun to paint. I painted the whole model in a bright purple, then blended it more bluish on the head, and more pinkish towards the tentacle tips.




I did some simple freehand. I gave Jac a yellow and green checkerboard pattern on his pants. How to do it? Draw in the checkerboard just as thin lines, then fill in the pattern.




Veteran Siren got pink and white vertical bands on her tights. Shopping at the goth store, no doubt!




Hag's sickly skin and hair was done by painting GW green shade over the normal base colors.





Guild Ball: Well then...

...let's see how fast Steamforged Customer Support can replace a Gutter miscast!


onsdag 15. november 2017

Guild Ball (#35): ClogCon 2017 Tapper vs Corsair

Last game at ClogCon! I have heard that Corsair is a drag (ha) to play against, so I asked Matthias to show me what it's all about.

Brewers


I have never used Veteran Spigot. Yes, I know it's a poor pick, but I wanted to see what the guy could do.

Tapper
Scum
Hooper
PintPot
Veteran Spigot
Stave

Fishermen



Corsair
Salt
Hag
Jac
Sakana
Avarisse & Greede (Union)

I get Field Dressing, Knee Slider and Who are Ya? as Plot cards.



Fortunately Guild Ball is not crushed under the iron heel of WADA.


Corsair kicks and it's on.

Turn 1


Tapper: 3, Scum: 1, Hooper: 2, PintPot: 2, Veteran Spigot: 1, Stave: 3





Tapper gets pulled in by Corsair and handed off to the Avarisse and Greede and Jac death pit. Salt moves up to be "annoying". I send the Otter to the bench. 1-0 to the Brewers.

Turn 2


Tapper: 0, Scum: 3, Hooper: 3, PintPot: 2, Veteran Spigot: 1, Stave: 3



Corsair wins the initiative. Tapper gets taken out immediately. PintPot goes in, but is taken out. 4-1 to the Fishermen.

Turn 3





I take out Sakana, and Hooper is taken out in return.

Spigot runs through the forest, kicks, scores, and Knee Sliders back to safety.



7-6 to the Brewers!

Turn 4


Tapper gets back in the mix. I take out Hag and Jac.


Turn 5


I win the initiative, and need just a single point to win. Tapper activates and punches Salt, taking him out with the last hit.




Poor little otter, he has fallen off his base!




Brewers win 12-6. I eked out a win in the end, but this felt decidedly uphill.

Post Mortem


I asked around on Facebook for advice.

Mainly the advice seems to be to block drags with high defense models (like Scum or Friday, possibly with Esters), or with models that ignore a Character Play (Esters and PintPot).

Tough hide models takes time to take out, and running everyone at Corsair is an option, to avoid have one model taken out with no retaliation.

Stave can break up the death pit.

Avarisse is pretty slow, so trying to move the melee out of his range is also an option.

tirsdag 14. november 2017

Guild Ball (#34): ClogCon 2017 Veteran Rage vs Tapper - Missing Mist

Last day of BonesCon. Sandra and I play Union versus Brewers!


The Union


I have 6 painted Union models. These models are those models.

Veteran Rage
Strongbox
Benediction
Harry "The Hat"
Hemlocke
Mist

Brewers


Tapper
Scum
Friday
Hooper
Mash
Spigot


Tapper kicks and off we go.


Turn 1


Veteran Rage: 1, Strongbox: 1, Benediction: 1, Harry "The Hat": 3, Hemlocke: 3, Mist: 3




I grab the ball and it ends up on a flanking Mist. Benediction gets poisoned.

Turn 2


Veteran Rage: 4, Strongbox: 1, Benediction: 2, Harry "The Hat": 1, Hemlocke: 0, Mist: 4

The plan is to build a momentum with Mist and score, and then see if I can get a quick kill with Rage.




Mist fails totally. I am surprised, when I see Stig's Mist she tends to land it pretty much all the time. Surely it is just a fluke.

Tapper overextends. I move Benediction in, Veteran Rage uses "My Gang", and Rage sends Tapper to the bench.

Turn 3


With Tapper out I think beating up more Brewers sounds just dandy.

Veteran Rage: 4, Strongbox: 0, Benediction: 1, Harry "The Hat": 4, Hemlocke: 0, Mist: 3



Spigot is taken out by Rage. Mist again fails to score.

Turn 4


The Brewers get the ball and it is kicked up the field! Friday kicks at the goal and scores! 4-4.




Friday is taken out in retaliation. The clock runs out. A handful of activations later the Union wins on the clock.



Post Mortem


WTF Mist? Really? I am so painting the limited edition Mist up and putting this freak on the shelf.

Guild Ball (#33): ClogCon 2017 Shark vs Tapper

My last game on Saturday is versus Sandra. I play Shark, she plays Tapper.

Fishermen


Again, just the box.

Shark
Salt
Angel
Greyscales
Kraken
Siren

Brewers


Tapper
Scum
Hooper
Mash
PintPot
Stoker


I get Knee Slider, Windback and Who are Ya?,  and Shark makes a great kick, Stoker will no be able to kick it to PintPot.





Turn 1






Stoker runs up, fires at Shark for 4 total damage holds on to the ball, which allows Shark to grab it and pass it Greyscales. I shake the burning condition.

Turn 2






The ball is passed to Shark, who scores. He gets ganged up on bad afterwards, leaving him on one health. I had forgotten my Knee Slider, which would probably have saved him.





Round 3


Both Salt and Shark are taken out. Greyscales retrieves the ball and scores another goal. 8-3 to the Fishermen!





Old man Greyscales is again able to get hold of the ball, and it's all over. 12-3 to the Fishermen!




Post Mortem


Mash never got control of the ball, which allowed Fish to just keep doing Fish things all game long. I am really starting to like this team!