onsdag 28. desember 2016

Battle Report #46: Caine2 vs Baldur2 (match #1)

The nerfs are upon us! This game is my first played according to the January 2017 Errata.

One of the casters that was hit really badly was Caine2, which incidentally is the caster I have been practicing the most with in preparation for the Norwegian Masters. Caine2 was really strong, but his best ability has been nerfed really hard. His new ability is called Empowered Shot, and is the same as his old Ammo Type - except takes a shot type costs 1 focus.

I am not quite sure whether this still leaves him a top tier caster, or whether this makes him more average. Time to find out!

This is a practice game for WTC 2017, so I am playing a different list than my usual choice, because reasons.

Captain Allister Caine

Caine2, Stormwall and Lances. A fairly standard setup, very punchy but depends a lot on  not losing that Stormwall.

Captain Allister Caine (Caine2)
Objective: Fuel Cache
* Reinholdt
* Stormwall
Journeyman Warcaster
* Charger
Gun Mage Captain Adept
Rhupert Carvolo
6 Rangers
2x3 Storm Lances

Baldur the Stonesoul

Baldur and lots of heavies + Wrong Eye for extra defense when the brick engages. A lot to chew through, but Caine2 + GMCA should have some pressure on Baldur.

Baldur the Stonesoul (Baldur2)
Objective: Bunker
* Feral Warpwolf
* Megalith
* 2x Pureblood Warpwolf
Wrong Eye & Snapjaw
2x Sentry Stone & Mannikins
2x Shifting Stones

Asbjørn the Stonesoul has his war face on.


I win the roll off. I am not sure if it's a good idea to give him the wall, but his army is slow and I decide to go first and claim the board.

By plan is to play for scenario and try to deny Asbjørn points in his zone while getting points in my zone.

The satyr model is a proxy Pureblood.

Turn 1

Arcane shield on the Stormwall, Bullet Dodger on Caine2, up we go.

The brick goes behind the wall. I am already in range of his stuff so Baldur2 feats. One Lance on the left gets sprayed away.

Turn 2

Lances move in. I kill all the small stuff that could contest the right zone, trying to force him into feeding me heavies to avoid letting me score. Caine2 moves to his zone. I have taken out the Mind on the right Pureblood, given him Grievous Wounds, and have DEF 19, so I'm feeling safe...

---unfortunately I have made a mistake and placed my own Ranger at exactly the wrong distance from Caine2. He gets thrown, Caine2 goes down, the Pureblood goes ghostly, disengages, and feasts on Caine's prostate body.

Circle wins by assassination!

Post Mortem

Haha, throws get nerfed and what do I lose to? Getting my own dude thrown on me. Probably I should have had Heightened Reflexes since there is not all that much Baldur can get on to me at range. Anyway, I think my strategy was good, the tactics leave something to be desired though.

We reset and try again.

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