Captain Allister Caine (75 points)
Captain Allister Caine
* Reinholdt
* Centurion
* Hunter
Journeyman Warcaster
* Firefly
Gun Mage Captain Adept
Ragman
Rhupert Carvolo
6 Rangers
5 Storm Lances
10 Trencher Infantry
Exulon Thexus (75 points)
Exulon Thexus
* 3x Wrecker
Cephalyx Agitator
Cephalyx Dominator
* 2 Kayazy Eliminators
2x10 Cephalyx Mind Bender
6 Cephalyx Mind Bender
2x10 Cephalyx Mind Slaver
3 Cephalyx Overlords
Deployment
My plan is to clear the right zone and use the forest on the right to delay and scoring on his part. Oh yeah, and shoot a ridiculous amount of Drudges.
My opponent covers the table from edge to edge with Drudges.
My opponent, Amund the Cephalyx, is full of evil confidence.
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| The brains behind the brains behind the Drudges. |
Turn 1
I run up. Caine2 gets Bullet Dodger and the Trenchers get Heightened Reflexes. I forgot to leave a hole for Caine to charge through so I lose 3" movement on him, which is bad. I want as much space as I can!
Cephalyx flood the board. Thexus covers behind the building in the middle.
Turn 2
I start removing a lot of stuff. My opponent has been good with his Cephalyx placement so I mostly get rid of Drudges.
I had placed some Lances too close to the edge and lose almost all of them. That was bad. My Hunter gets crippled. I have lost too many models, but I think I have a scenario play.
Turn 3
I feat away a Wrecker and clear the right zone. The Centurion steps in so that it can hopefully hold the zone for some time. Well, I guess Telekinesis would have solved it, next time I should place it in the Trench.
2-0
Unfortunately I end up too close to Thexus. Caine2 gets hit with a Telekinesis and Hex Blast. All the sprays and melee attacks just barely manage to kill me.
Post Mortem
Again I make the mistake of not having Dirge on Caine, which would have saved him from the Telekinesis. My play was clearly too aggressive, and I got punished for it.
I had a discussion afterwards. I should have skewed more left, leaving the right flank Cephalyx to do nothing. Caine at DEF23 in the trench would have been almost impossible to get with Telekinesis.
I had a discussion afterwards. I should have skewed more left, leaving the right flank Cephalyx to do nothing. Caine at DEF23 in the trench would have been almost impossible to get with Telekinesis.







