lørdag 8. oktober 2016

Battle Report #8: Caine2 vs Gunnbjorn

Boy has Gunnbjorn gotten a boost in Mk3. No ranged damage on feat turn is a pretty good deal! We'll see how the firefight turns out.

Captain Allister Caine (75pts)


I have changed by list slightly, removing the Storm Tower that was always out of Pod range, and adding in my lucky Gorman for some more anti-armor.

Captain Allister Caine (+27)
- Reinholdt (4)
- Stormwall (39)
Journeyman Warcaster (4)
- Firefly
Captain Arlan Strangewayes (4)
Gorman (4)
Gun Mage Captain Adept (5)
Lanyssa Ryssyl (3)
Ragman (4)
Rhupert (4)
6 Rangers (9)
6 Trencher Infantry (10)
- 2 Trencher Infantry Rifle Grenadier (4)


Captain Gunnbjorn (75pts)



The Dhunian Knot is new to me. Really nice ability to give out all those rerolls!

Captain Gunnbjorn (+28)
- Mountain King (36)
- Dire Troll Bomber (19)
- Winter Troll (8)
Lanyssa (3)
Feralgeist (1)
Pyg Bushwhackers (15)
- Officer & Mortar (5)
4 Krielstone Bearer and Stone Scribes (6)
- Stone Scribe Elder (3)
Dhunian Knot (6)

I need to place Lanyssa closer to the action.


Turn 1


I move first, move up and dig in with the Trenchers. Arcane Shield goes on the Stormwall and Bullet Dodger on Caine2.

Moving up

Mats shoot away a Trencher and a couple of Rangers, and puts some boxes on the Journeyman. Gunnbjorn saves his feat for later. Maybe a mistake? His front line will die now.

Trolls take some potshots 

Turn 2


I use my Rangers And Trenchers to clear out the Bushwhackers. The Feralgeist gets shot my Caine. Lanyssa gets podded after trampling up with the Stormwall. A good alpha, I think. If I can now only resist doing any janky assassinations this will go fine.

Pew pew pew pew pew


My opponent is wondering whether he can kill Caine. He has some sprays but I am camping two, looks dodgy.


I always hate seeing templates over Caine

It does not work. Unfortunately I lose Ragman to a Bomber.




Turn 3


I make a poor decision here to go for the assassination (always so tempting!) I cannot shoot Gunnbjorn but I need to clear one single troll and electroleap away the Stone, and then I can land both the Stormwall and the Firefly and start hitting him. It should be 7 attacks
 + seven Trick Shots off my own Firefly, and he's sitting at only two fury. Easy peasy, no?




I blind Gunnbjorn with Gorman and move in with the Firefly. That one damn troll in front makes like 7 tough checks in a row. I have to spend all my Firefly attacks and all of Caine's focus to clear two models (!!!). In addition my Stormwall charge attack misses. Gunnbjorn lives!

I charge the Mountain King with my Trenchers and do quite a lot of damage, and think I place stuff so that he cannot reach Caine easily. But, I did not remember Bulldoze on the Mountain King. I think Mats told me, but I forgot.

Caine2 is not in a good spot.


The Mountain King walks up and with some Dhunian Knot aid he hits on two 12+ attacks. 2 strikes, and Caine is out!


King takes Gunmage

Post Mortem


I really need to learn to play for attrition with Caine. I'm still in Mk2 mode, it seems!
I had a great start, and I could just have started hammering his Mountain King with my Stormwall. Even if the King had lived, it would have been nearly impossible for him to kill my Stormwall with Arcane Shield up.

2 kommentarer:

  1. Was Caine within 19" of the gargantuan after Trolls finished T2? If yes, I think the best play here is to feat and start getting that damage onto it.

    Assassinations should only be attempted if you are in trouble or the chance is obscenely high.

    SvarSlett
  2. I agree. I'm so used to focus on assassination with him from Mk3. With his new and improved spell list and vastly improved dude clearing I think he is much more of an attrition caster now.

    From now on I will try to play my games for attrition / scenario, unless that 51% chance opens up, in which case it's CAINE2 PEW PEW PEW! :)

    SvarSlett

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