Viser innlegg med etiketten Obulus. Vis alle innlegg
Viser innlegg med etiketten Obulus. Vis alle innlegg

tirsdag 21. august 2018

Guild Ball (#70): Battle at Lund - Friday Round 1

First game is against HP’s incredible looking Morticians, pictures can’t do it justice. Several of the models have build in green light diodes!


I want Corsair into all these squishy Morticians.


Fishermen


Corsair
Tentacles
Hag
Jac
Sakana
Gutter

Plots: Back in the Game, Stick to the Plan, Keep Your Chin Up, Kick'em When They are Down, Sell it to the Crowd.

Morticians


Obulus
Vileswarm
Brainpan & Memory
Ghast
Graves
Veteran Hemlocke


Obulus kicks off into a nice position for me.





Round 1


I screw up by forgetting Obulus’ Shadow Like dodge, so instead of forcing him to move into me to pull someone he gets to pull and then move. Great start!



Round 2


Corsair pulls in and takes out Graves and Obulus takes out Hag. I then promptly forget Vileswarm’s ability on takeout and pop him right inside my scrum, dealing 3 damage poison to pretty much everyone near the end of the turn. 23 damage on my team for taking out the mascot, this is really stellar play! 3-2 to me.





Round 3


Corsair just scrums better than Morticians. Ghast and Hemlocke go down, bringing the score to 7-2.





Round 4


Morticians take out Hag again. I score with Sakana and take out Vileswarm again, killing Tentacles, for a final result of 12-5.




Plenty of screws-up on my part, but good to get rid of the rust before tomorrow...

torsdag 22. februar 2018

Guild Ball (#51): BonesCon 2018 Match 5: Shark vs Obulus

The last match of the tournament is against Eleonora, who is playing for the Swiss WTC team. I go for a pure scoring team with Shark. Salt is a pretty good ball carrier here, since his kick is a very short 4". It's hard for Obulus to get the ball of him reliably.

Fishermen


Shark
Salt
Greyscales
Hag
Sakana
Siren

Morticians


Really heavy takeout team, so I will just have to try to survive long enough to score my three goals.

Obulus
Dirge
Casket
Cosset
Graves
Brainpan & Memory

Round 1


Obulus kicks off.


Shark: 6, Salt: 1, Greyscales: 1Hag: 1, Sakana: 1, Siren: 3


Siren has 3 so that I have the possibility of getting the ball back if it gets stolen.

I get the ball over to Salt. Sakana gets pulled in by Obulus. Shark is able to get the first goal. 4-0 to the Fishermen!





Round 2


Shark: 6, Salt: 1, Greyscales: 4, Hag: 1, Sakana: 1, Siren: 1




There is a lot of ball killing and general milling about. No-one scores anything.

Round 3


Shark: 6, Salt: 1, Greyscales: 4, Hag: 0, Sakana: 0, Siren: 3




Greyscales gets the second goal. Both Sakana and Shark are taken out, those Morticians hit pretty hard! Memory scores. It's an even 8-8!

Round 4


Shark: 6, Salt: 1, Greyscales: 4, Hag: 0, Sakana: 0, Siren: 3





I get the ball off Brainpan, and kick it up the field. Greyscales grabs it and gets his second goal of the match!




The match ends 12-8 to the Fishermen, pretty close game! The tournament is over, I place 7th out of 25 players, which I am very happy with!




søndag 3. desember 2017

Guild Ball (#43): Corsair vs Obulus - 4+ is the new 5+

I have been having a bunch of friends over for my annual boardgaming birthday party. I managed to squeeze in a game of Guild Ball between the Dominion, Kingdomino, Splendor and X-Wing games. For this game, I play Corsair against Obulus.

Fishermen


Corsair
Tentacles
Hag
Sakana
Siren
Avarisse & Greede

Morticians


Obulus
Dirge
Brainpan & Memory
Ghast
Greaves
Silence


I get Field Dressing, Knee Slider and Who are Ya? Obulus kicks off.

Turn 1


Corsair: 6, Tentacles: 1, Hag: 1, Sakana: 1, Siren: 3, Avarisse: 0, Greede: 1
Obulus: 6, Dirge: 0, Brainpan: 2, Ghast: 1, Greaves: 1, Silence: 3,



Hag goes forward and kicks the ball to the squid. I dodge forward Avarisse, I think this was wrong, I should have extended Corsair's threat range instead. Also, I should have used Sakana. He can't do much useful stuff on turn one, better to move Hag later.


I pass the ball a little. Obulus pulls Avarisse forwards.

Both he and Brainpan overextend, but I miss a both a 3 dice Lure on Obulus *and* a 3 dice Drag on Brainpan. At least one of them landing on 4+ is a 98.5% chance. If I had pulled one in I could have build a ton of momentum with Corsair and taken the first takeout in Round 2.

What a terrible start to the game!

Silence hits with a nice AOE and sets Corsair, Hag, and A&G on fire.

Turn 2


Corsair: 6, Tentacles: 1, Hag: 0, Sakana: 1, Siren: 0, Avarisse: 3, Greede: 2
Obulus: 5, Dirge: 0, Brainpan: 4, Ghast: 2, Greaves: 1, Silence: 1





My super bad luck in the last turn allowed Memory to get the first takeout on Siren. The ball scatters and Barinpan picks it up and kicks, misses, and it scatters to Ghast.




In my first activation I do land a 2 dice blind on a 5 influence Obulus, though, which feels pretty good!




Corsair should on average one-round Brainpan (2 hits for Knockdown, 3 hits for 2 Damage Push into range of Hag and Avarisse, and then 4 8 dice attacks on 3+ with 1 armor should do the last 12). I whiff the first two and just do 1 damage on each. He ends up at 1 single hit point.

Siren uses her Legendary to pull in Obulus. He has no problem disentangling himself afterwards, so that was pretty pointless, actually. I think I must either hit Obulus after he is done for the turn, or just go for someone else.

Brainpan is taken out by A&G. The score is 2-2.




Turn 3


Obulus gets a nice goal. Greaves is pulled in and killed by Corsair and A&G. Hag is taken out by Ghast. 8-4 to the Morticians!




I kick the ball out to Tentacles, but it is no help.

Turn 4


Obulus steals my momentum, and next turn he makes Tentacles pass to him, and he scores again. 12-4 to the Morticians!




Post Mortem


I did some misplays the first turn, but missing everything was just sad. On the other hand, I think that if the Morticians had positioned better, I might not really have had many first turn opportunities.

I think that Shark would be a better pick. All my Close Control is useless against Obulus, and having two throw-away defense 5 models to block with makes it difficult for me to pull someone in in the first turn. Obulus is also very hard to pin down.

Putting the ball on Siren would be better here. At 5 defense it is at least a little bit risky for Obulus to try to mind control her. An alternative would be to play Salt instead of Tentacles, the low kick range and 5 defense makes him an excellent ball carrier.

Even with such a bad start it is pretty clear that I am outfighting him. Some possible replacements might be A&G -> Kraken for less damage but more Drag opportunities, and Tentacles -> Salt for better ball killing. But I suspect that Shark might just out-football the Morticians, I have to try it out now!

Well played game by my opponent!