lørdag 26. november 2016

Battle Report #40: Haley2 vs High Reclaimer (2D6 Tournament)

The last game of the tournament was versus Geir, who played Amon and High Reclaimer. I think Caine2 would have a terrible time against Amon and 10ish jacks, so I drop Haley2.

Major Victoria Haley (75 points)

Major Victoria Haley (Haley2)
* Squire
* Stormwall
* Ironclad
* Thorn
Journeyman Warcaster
* Firefly
3 Storm Lances

The High Reclaimer (75 points)

This is the exact same list as Christian played in the first match.

The High Reclaimer
* Dervish
* Scoure of Heresy
* Vigilant
2x Allegiant of the Order of the Fist
Anastasia di Bray
The Covenant of Menoth
Vassal Mechanik
2x Wrack
6 Knights Exemplar + Officer
6 Knights Exemplar + Officer
6 Idrian Skirmishers + Chieftain & Guide
5 Flame Bringers


The scenario is The Pit.

I win the die roll and go first.

My plan is to try to pressure him on scenario, and hopefully force him to make some less than optimal plays to stop me. Lances go on the right to try to harass his flag. Stormwall positions to toe into the zone, and prevent vision of Haley when she is standing on my flag.

Turn 1

I move up, out of his threat range.

Everything swarms forward. His list is strong in melee and weak at range, so it makes sense to get close.

Turn 2

I move up, feat, and kill everything I can get my hands on. Unfortunately I am not able to remove the Allegiant on the left.

I have seriously underestimated how much damage the Idrians with Hand of Fate can do, though. He shoots away all my Lances. Not a good play by me, I should rather have shot and engaged all the Idrians.

Anastasia enters on the left side behind my models.

Turn 3

I kill Anastasia, but a boosted pod and eleaps together are, unfortunately, not able to kill the Allegiant (while I kill my own Lanyssa). I fail to score. This is not good, my plan was to start scoring, and it would be hard for him to get ahead.

He moves even closer. I have killed a lot of stuff, but now he starts scoring. It's going to be very hard for me to contest anything. The High Reclaimer throws up some clouds and thinks himself safe, camping 3 focus.

0 - 1

Turn 4

I am behind on scenario, and I have only 8 minutes left on the clock. But, I spot an angle. Thorn runs up. I arc a Time Bomb, needing 6 to hit, and with the squire reroll I stick it on the High Reclaimer. The Stormwall gets Temporal Acceleration. The Firefly clears away the one Examplar in the way. The Stormwall scoots left and fires three times on the now DEF 12 High Reclaimer, needing 6+. Unfortunately the second shot comes up 4 on the dice. I buy an extra die and get a 1. Crap! The High Reclaimer is left on a only a few boxes.


Haley is completely exposed, the High Reclaimer can feat, and I have two minutes left on the clock. there is no way I can survive this. I shake my opponent's hand!

Post Mortem

Phew, this is hard. But I definitely had chances here. If I had not lost the Storm Lances to the Idrians he would not actually have had much left if I had kept killing stuff on the last turn.

That was a fun tournament! The matches were hard and fairly even all the way,

Full tournament results here!

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