mandag 2. januar 2017

Battle Report #51: Nemo3 vs Haley3 (match #1)

A brand new list, this is going to be exciting! This is my second Nemo3 game ever, and the first was a 25 point game vs my son. I am facing the Double Grenadier Haley3 list used to great effect by Jarle to win Clogcon, and Olov Winroth to win the Nordic Championships. No half measures here! Today the list is piloted by Morten Gran.


Morten shows his Haley Prime in an attempt to intimidate me.


Artificer General Nemo (75 points)


My goal was to make a list to try out Nemo3's full spell list and various tricks. I went through the thoughts about this list in my previous blog post.


Artificer General Nemo & Storm Chaser Finch (Nemo3)
Objective: Fuel Cache
* Reinholdt
* Dynamo
* Firefly
* Thorn
Journeyman Warcaster
* Firefly
Gun Mage Captain Adept
Major Katherine Laddermore
5+3 Storm Lances

Major Prime Victoria Haley (75 points)



Major Prime Victoria Haley (Haley3)
Objective: Fuel Cache
* 2x Grenadier
* Ironclad
* Thorn
Journeyman Warcaster
* Charger
Ragman
Rhupert Carvolo
5 Storm Lances
10 Trencher Infantry


Deployment



I win the die roll, and you always go first against Haley3 since her first turn is so gimped. My plan is to move up quickly and begin scoring in my zone.

Since I have no pathfinder, the 5 Lances go to the more open ground on the left, and the 3 Lances go to the more congested zone on the right. Everything else goes up the middle.






Turn 1


Lances run up, most of them outside his Grenadier range. I am already greatly missing Rhupert. The upkeeps are as follows:

* Arcane Shield on 5 Lances.
* Electrify on 3 Lances
* Lightning Shroud on Thorn
* Magnetic Field on Nemo3





Trenchers get Tactical Superiority and make the cloud wall. Baby and Grandma Haley appear out of the mists of time. His Lances go into Mexican Standoff mode. just outside my charge range.




Turn 2


Both Fireflies and Thorn runs up. Reinholdt gives Nemo3 an extra shot. Nemo3 feats, shoots twice and arcs Chain Lightning at a Firefly. The Lances move up and fire at the Fireflies. Net result: One Grenadier dies, the other has his gun crippled, 6 Trenchers are toasted. Not bad! I did one mistake by not using the GMCA to make it easier to hit one of Fireflies.

The Lances reposition to make a wall in front of Nemo3 who is camping only one Focus - which is too little. I should have skipped that Chain Lightning, and rather camped 3 more.




Haley3 has lost a large part of her army to my feat and alpha, so Morten decides to go for the kill. The Charger kills a Storm Lance to give vision, Haley3 feats, and I get fried by a barrage of Chain Blasts through Thorn.





Post Mortem


My first impression is that Nemo3 sure packs a crazy punch! Getting an alpha on Haley3 to kill or cripple both the Grenadiers and most of the Trenchers is just sick.

I got to greedy trying to score control points - there was no reason for me to risk it when I could such an attrition advantage right away. Also I knew the Chain Lightning was too greedy, but I wanted to try stuff out.

I already have a feeling that my list is trying to do too much. 7 Focus + free focus + a free upkeep is a lot, but clearly I cannot upkeep all my stuff, shoot the gun twice with boosts, arc spells and also camp enough Focus to be safe. I will have to make some decisions!


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