I did a little math to see whether Pincushion helps to land Express Team critical knockdowns. I was expecting it to be slightly better, but was a bit surprised to see how much better!
function: crit ROLL:s drop lowest at least TARGET:n {
result: {1,2,3}@ROLL >= TARGET &
(1@ROLL = 2@ROLL | 1@ROLL = 3@ROLL | 2@ROLL = 3@ROLL)
}
output [crit 4d6 drop lowest at least 12]
This gives the following chances of hitting the KD on boosted shots using Pincushion (4D6-DL-C), and without Pincushion (3D6-C):
Target 4D6-DL-C 3D6
4 53.63% 43.98%
5 53.32% 42.59%
6 52.55% 39.81%
7 51.85% 37.96%
8 49.85% 33.80%
9 46.91% 29.63%
10 44.52% 26.39%
11 39.74% 22.22%
12 34.80% 18.06%
13 30.25% 14.81%
14 24.38% 10.65%
15 16.67% 6.48%
16 13.04% 4.63%
17 5.79% 1.85%
18 1.62% 0.46%
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